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Disaggregated Prefill/Decode - NVIDIA Dynamo and llm-d

Prefill is compute-bound; decode is memory-bound. Running both on the same GPU wastes one resource. Disaggregation splits them onto separate pools and transfers KV cache between them over NIXL (RDMA/InfiniBand or TCP fallback). NVIDIA…

LearnPython (stdlib, toy disaggregated-vs-colocated simulator) 1.5 h Paid plans
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